End of an Era: Fable Developer Lionhead Closes Today



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Goodnight, sweet Sparrow.

After nearly 20 years and a plethora of genre-defining titles, Legendary British developer Lionhead closes its doors today for the last time.

Early last month, General Manager at Microsoft Studios Europe, Hanno Lemke, broke the news Lionhead would enter a consultation period to discuss the possibility of closure.

“After much consideration we have decided to cease development on Fable Legends, and are in discussions with employees about the proposed closure of Lionhead Studios in the UK,” said Lemke.

With the consultation period over and no potential buyers in sight, today, Friday, April 29, marks the last day in the history of the esteemed developer.

On Twitter, former-and-current Lionhead staff, along with long-time Lionhead fans, are sharing their memories under the hashtag #RIPLionhead.

Lionhead was founded in 1996 by Peter Molyneux as a breakaway from Bullfrog. The developer’s first title was the PC game Black & White in 2001, before moving on to the first entry in the Fable franchise in 2004 and Fable: The Lost Chapters in 2005.

The studios next chapters would take the form of a follow up to Black & White in 2005, The Movies, also in 2005, and the critically acclaimed Fable II in 2008.

In more recent years, Lionhead released the last core entry in the Fable series, Fable III, in 2010. Then, after a change of pace, Lionhead headed into the Xbox Live Arcade space in 2012 with the co-op hack-‘n’-slash Fable Heroes. After that, Lionhead entered the Kinect space with 2012’s Fable: The Journey, before 2014 saw a remastered version of the original Fable in Fable: Anniversary.

IGN would like to thank Lionhead for the past 20 years and extend our best wishes to the team at this difficult time.

Image Credit Damian Buzugbe

Wesley Copeland is a dirty chicken chaser. Follow him on Twitter here.


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